MOBILE MEDICAL UNIT RECORDING - 0817
Nero Intel #23 is inside the container at Refugee Camp 13D. The Story Line "I Remember" (What Did You Do?) will get you there.
"Refugee Camp 13D is overrun, resulting in over three thousand civilian casualties. The camp, including a Mobile Medical Unit and several helicopters that had newly arrived from Tumalo and Farewell, was a total loss."
RESEARCHER FIELD NOTE - 0988
Nero Intel #24 is inside the Metolius Lava Cave in the north of Lost Lake.
"Six patients who went missing from the Farewell Medical Centre turn up deep inside the Metolius Cave. Log Note: Dr. Anderson cites this as evidence of the first cases of Homo Sapiens Mutans Turba."
RESEARCHER FIELD NOTE - 0701
Nero Intel #25 is a beacon inside the cave in the top north east of the Cascade map.
"Designated Site 015 - a large colony of infected bats is discovered and studied."
RESEARCHER FIELD NOTE - 1677
Nero Intel #26 is inside the White King Mine in the north east of the Cascade map.
"Redacted. Log Note: These logs aren't kept here for your morbid curiosity. For those with a legitimate reason to listen to this, it does show how quickly a hibernating colony of Homo Sapiens Mutans Turba can react if disturbed."
MOBILE MEDICAL UNIT RECORDING - 1682
Nero Intel #27 is inside the southern container of the Volcanic Legacy Scenic Byway NERO checkpoint MMU.
"A NERO checkpoint is overrun by the Deschutes County Militia. Log Note: This was the last remaining checkpoint along Highway 97. Not that it matters, but now there is nothing stopping the flow of infected moving into Oregon."
BLACK BOX RECORDING - 1001
Nero Intel #28 is in the east of Cascade at the blocked train tunnel.
"A NERO commandeered freight train is derailed. Log Note: The decision to stop shipping casualties from Farewell was partly due to sabotage of the rail systems, as recorded here. No one claimed responsibility for these acts of terrorism."
MOBILE MEDICAL UNIT RECORDING - 0820
Nero Intel #29 can be found on a desk inside inside the NERO Medical Checkpoint when getting the Sterile Bandages right at the Start of the story in Belknap.
"A NERO checkpoint is overrun. Log Note: this was the seventeenth NERO checkpoint to be overrun in a period of less thanb six hours. Command is still investigating how the chain of communication failed so miserably."
RESEARCHER FIELD NOTE - 2069
Nero Intel #30 can be found inside a house south west of Wizard Island.
"Bloodwork from a group of Mutans adolescens (Newts) turns up evidence of that someone in the Deschutes County Militia is experimenting on them. Log Note: This been bumped up the chain of command. Dr. Anderson wants more information."
RESEARCHER FIELD NOTE - 1735
Nero Intel #31 can be found on the hill opposite Willie's Petrol Station.
"Observation Site 38-0 is shut down. Log Note: the area is becoming too dangerous. Large groups of Homo sapiens mutans turba now move through the area frequently, using the Old Belknap Tunnel to hibernate."
RESEARCHER FIELD NOTE - 2073
Nero Intel #32 can be found inside the Lucky Lad Mine (where you get the dynamite with Skizzo). Follow the corridor inside. It is inside a side cave. When you see dead people in yellow protective gear you're at the right place.
"While most Mutans adolescens (Newts) subjects are classified as habitator-tectum, a growing percentage are being re-classified as spelunca-tectum. Log Note: The attack on Lieutenant Stewart appears to be the first recorded incident of a "Loot Newt"."
RESEARCHER FIELD NOTE - 1960